The Sioux called the area "Many Caches" which was a reference to the large number of food storage pits which had been dug in the area. Sitting Bull's childhood name wasn't Sitting Bull but "Hunkesni, which in Sioux means "slow." It was later as a adolescent after showing great bravery in battle against the Crow Indians that his father changed his name to "Tatanka-Iyotanka." In Sioux Tatanka-Iyotanka describes a buffalo bull that is sitting on its haunches that is immovable, or "Sitting Bull." After his renaming, Sitting Bull lived up to his name.
Sitting Bull had always been defiant where the United States Government was involved and as stated, worked to unite the northern plains Indians against the Federals. We was doing this in 1876, Custer's regiment had joined General Alfred H. Terry's troops whose task was to force the Sioux and Cheyenne Indians onto reservations.
As dawn broke upon the morning of June 25, 1876, Custer had separated from Terry's group and his scouts had found an Indian village in the valley along the Little Bighorn River. After hearing of this village Custer worked under the impression there were only 1,000 warriors. He also believed his 650 soldiers could capture the village easily. He found out differently during the attack when the 1,000 Indian warriors actually numbered over 2,000 and led by Chief Crazy Horse, Red Cloud and the medicine man Sitting Bull. In fact, this gathering of Sioux and Cheyenne warriors was probably the largest ever seen in history.
WORKFLOW progressing through multiple changes learning more about human autonomy helping me get better muscle tone. As i Progres further into my sculpture I needed to learn moor about texturing to further my knowledge of UVtexturing.
After marking out more UVs it helpful in realigning and keeping your textures straight in work process of retopology.
After retopology your new projection is ready for its hight detail, for your lowpoly model this then becomes new level I of your model, how much detail is projected is up to you, the more detail you project the higher the low poly mesh will be. This Particular model had 4179 active points to get the detail I needed for this model I took the projection up 137,000 also keeping my lowest subdivision levels for this model.In making skin texture for this model I used skin layering technique from and accomplished sculptor in Zbrush SCOTT SPENCER which is a lovely technique of building up muscle bones and fat to give it a good look .
No comments:
Post a Comment